Archive for March, 2010

Progress, again!

March 25th, 2010 No comments

I finally got logins working again and added some nice background features to make the game run smoothly.

Hashing, if you’re interested, is a pain the ass to do. Especially if you want to limit the character count and still make it decipherable.

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Galaxy Test

March 13th, 2010 No comments


Welp. Started adding nebulae into the game.