Local Maps Revisted
So with a little help from my friend James, I’ve now written a new algorithm for local maps.
It has yet to be implemented but should be way faster and memory effective.
Array ( [0] => Array ( [0] => -3 [1] => -2 [2] => -1 [3] => 0 [4] => -1 ) [1] => Array ( [0] => -3 [1] => -2 [2] => -1 [3] => 0 [4] => -1 ) [2] => Array ( [0] => -1 [1] => -1 [2] => 1 [3] => 2 [4] => 3 ) [3] => Array ( [0] => -1 [1] => -1 [2] => 26 [3] => 27 [4] => 28 ) [4] => Array ( [0] => -1 [1] => -1 [2] => 51 [3] => 52 [4] => 53 ) )