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Posts Tagged ‘prim’

Random Map, Random Progress

July 23rd, 2008 No comments

So I got the random map algorithm working now. Not smooth yet but it generates perfect mazes at least.

I’m still working out how to save the exits. It’s either going into one field or separated into up,down,etc or by north,south,etc.

Map Makin’ Ain’t Easy

July 21st, 2008 No comments

Writing an algorithm to make a random maze is pretty annoying. Especially when you want the maze to come out a certain way. There’s a lot of backtracing involved.

To give it a more open feel, I’ve decided to overlay two separate mazes on top of each other. Let’s hope this works.

Categories: 13th colony, Blog Tags: , ,
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