Local Maps Revamped
So I’ve completely remade the “Local Maps” feature and it’ll look something like this. Note this doesn’t have any of the graphics yet and it won’t have those background colours.

So I’ve completely remade the “Local Maps” feature and it’ll look something like this. Note this doesn’t have any of the graphics yet and it won’t have those background colours.


I finally updated this blog and made a post. Please enjoy this picture of Gaius Baltar I drew.
So we’ve got a temporary login page setup now and an operational user system now!
On a side note, Barrack Obama is now President of the United States. Awesome.
I’ve refined the actual local map generation code but unfortunately the way we’re outputting it doesn’t seem very clean. Sure, it loads faster but it just looks plain messy and I’m worried to hell about future memory leaks.
So I’ve got the new session system mapped out and I’ll start working on it this weekend. Tomorrow is good ole Nick’s birthday shindig. I’ve got to make him a card or something.
Anyway, it looks like I might get an early alpha up and running soon. Though right now it’s pretty much just “SPACE EXPLORER.” By that I mean that nothing is running but movement and exploration. Combat isn’t up or even started yet and there are only 5 types of ships in the database.
I need ship and weapon names.
I’ve got movement and exploration working now. I don’t like the memory usage right now but at least I’ve got something in working order.
Blue is unexplored, the space background is explored, the green is where you are, and the yellow outline is where you can go immediately.
So I’m watching a movie staring the Beatles on A Channel. What the hell.